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How to Convert FBX to VRM: A Comprehensive Guide

Jul 29, 2024

Are you looking to convert your FBX files to VRM format for use in virtual reality (VR) projects? Maybe you want to use custom avatars in your VR applications or games, or perhaps you need to import 3D models created in software like Blender, Unity, or VRoid Studio. Whatever the reason, converting FBX to VRM can be a crucial step in your VR development process.

In this comprehensive guide, we will walk you through the process of converting FBX to VRM, including the tools and software you'll need, step-by-step instructions, and tips for optimizing your VRM files.

### Understanding FBX and VRM

First, let's clarify what FBX and VRM files are. FBX is a proprietary file format developed by Autodesk for storing 3D models and animations. It is widely used in the game development and animation industries. VRM, on the other hand, is an open standard for 3D avatars in VR applications, developed by the VRM consortium. VRM files are designed to be compatible with various VR platforms and applications.

### Tools and Software

To convert FBX to VRM, you will need specialized software that supports both formats. One popular tool for this purpose is UniVRM, a Unity package that allows you to import, export, and create VRM files within the Unity environment. Additionally, you may need a 3D modeling software like Blender or Maya to prepare your FBX model for conversion.

### Step-by-Step Conversion Process

1. Install UniVRM: Start by installing the UniVRM package in your Unity project. This will provide you with the necessary tools for importing and exporting VRM files.

2. Import your FBX model: Use the 3D modeling software of your choice to import your FBX model into Unity. Ensure that the model is correctly scaled and positioned within the Unity environment.

3. Convert to VRM: With UniVRM installed, you can now convert your FBX model to VRM format. Simply select your model in the Unity project and use the UniVRM tools to export it as a VRM file.

4. Optimization: Before finalizing the conversion, you may need to optimize your VRM file for use in VR applications. This can include reducing the polygon count, applying textures, and defining the model's rig and animations.

5. Testing and Iteration: Once you have converted your FBX file to VRM, it's time to test it in your VR application or game. Take note of any issues or discrepancies and iterate on the conversion process as needed.

### Tips for Optimization

- Keep an eye on the file size of your VRM files, as large files can impact performance in VR applications.

- Use texture atlases and compression techniques to minimize the size of textures used in your VRM files.

- Ensure that the rig and animations of your VRM file are compatible with the target VR platform or application.

By following these steps and tips, you can successfully convert your FBX files to VRM format for use in your VR projects. Whether you are creating custom avatars, importing 3D models, or developing VR applications, understanding the process of converting FBX to VRM is essential for achieving your project goals.

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