Are you looking to export your FBX animation as an OBJ sequence for your 3D modeling projects? Look no further! Here's a simple guide to help you achieve that.
Step 1: Open your 3D modeling software and import the FBX file containing the animation you want to export as an OBJ sequence.
Step 2: Once the FBX file is loaded, make sure that the animation is playing correctly and that it encompasses all the movements you want to export.
Step 3: Now, you'll need to export the animation as an OBJ sequence. In many 3D modeling software, this can be achieved by going to the File menu and selecting the Export option. Choose OBJ as the file format, and you may have an option to export as a sequence. Make sure to enable this feature.
Step 4: You might need to specify the frame range for the animation sequence. Ensure that you set the start and end frames according to the duration of your animation.
Step 5: Choose the destination folder where you want to save the OBJ sequence files. This will create a series of OBJ files that represent each frame of the animation.
Step 6: Once the export process is complete, you can check the destination folder to see the OBJ sequence files. You should have a series of OBJ files named according to their frame number, such as frame_001.obj, frame_002.obj, and so on.
Step 7: Congratulations! You have successfully exported your FBX animation as an OBJ sequence. You can use these OBJ files in other 3D software or game engines to recreate the animation.
Exporting FBX animation as an OBJ sequence can be a useful technique for creating realistic 3D animations or integrating them into game development pipelines. Remember to check the documentation of your specific 3D modeling software for any nuances in the export process. Happy animating!