If you're a 3D artist working with Maya, you might often need to export your models as OBJ files for use in other software or for sharing with others. Luckily, Maya makes it easy to do so. Here's a simple tutorial on how to export your 3D models as OBJ files in Maya.
Step 1: Select the Object
First, you need to select the 3D model that you want to export. You can do this by clicking on the object in the viewport or by selecting it from the Outliner.
Step 2: Navigate to File > Export Selection
Once your object is selected, navigate to File > Export Selection. This will open the Export Selection window.
Step 3: Choose OBJ as the File Type
In the Export Selection window, make sure to choose OBJ as the file type. You can also specify the file name and the location where you want to save the OBJ file.
Step 4: Adjust Export Settings
Maya gives you the option to adjust the export settings for the OBJ file. You can define various options such as group and material options, and other OBJ export options to suit your needs.
Step 5: Export the OBJ File
Once you've adjusted the export settings, simply click on the Export button to generate the OBJ file of your 3D model.
Step 6: Check the Exported OBJ File
After the export process is complete, go to the location where you saved the OBJ file and open it in a 3D software that supports OBJ files to ensure that it exports correctly.
Congratulations! You've successfully exported your 3D model as an OBJ file in Maya. Now you can use this OBJ file in other 3D applications or share it with others for collaboration or showcasing your work. With these simple steps, you can quickly and efficiently export your 3D models in Maya, making it easier to work across different 3D platforms and with other artists. Happy exporting!