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How to Put MTL on OBJ in Unity

Sep 30, 2024

So, you've created an amazing 3D model in OBJ format, but it's looking a bit plain in Unity. It's time to give it some realistic texture and material using MTL files. Here's how you can do it!

Step 1: Import OBJ and MTL Files

First, make sure you have both the OBJ and MTL files ready. Drag and drop them into the Assets folder of your Unity project. Unity will automatically recognize them as separate assets.

Step 2: Set Up Materials

In the Inspector window, select the OBJ file. You will see a Material property with an empty slot next to it. Click on the circle button to create a new material. This material will be linked to the MTL file and will define how the OBJ model looks in the game.

Step 3: Link MTL File to Material

With the new material selected, find the Shader property in the Inspector window and choose the appropriate shader for your model. Then, under the main properties, click on the colored box next to the Albedo property and select the corresponding texture from the MTL file.

Step 4: Adjust Material Settings

You can further tweak the material settings to achieve the desired look for your model. Play around with the metallic, smoothness, and other properties to see how they affect the appearance of the model.

Step 5: Apply Material to Model

Finally, drag and drop the material onto the OBJ model in the Scene or Hierarchy view. This will apply the material to the model, and you can now see the realistic texture and material effects in the game.

And that's it! With just a few simple steps, you can breathe new life into your OBJ models by applying MTL files to them in Unity. Experiment with different materials and textures to create stunning, lifelike visuals for your game. Happy game development!

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