Hey everyone, in this TikTok-style article, I'm going to show you how to export XGen to OBJ in Maya. XGen is a powerful tool for creating hair, fur, and other 3D elements, and exporting it to OBJ format allows you to use it in various 3D modeling and rendering software. Here's how to do it:
Step 1: Open your scene in Maya and select the XGen description that you want to export.
Step 2: Go to the XGen Window and click on the Description tab.
Step 3: In the Description tab, go to File > Export Collection. This will export the XGen description to an .xgen file.
Step 4: Now, to convert the .xgen file to .obj, you can use a free tool called xgen2mesh. Simply search for it online and download the tool.
Step 5: Once you have xgen2mesh, open it and locate the .xgen file you exported. Then, choose the output directory and select .obj as the output format.
Step 6: Click on Convert, and xgen2mesh will process the .xgen file and create an .obj file containing your XGen description.
Step 7: Now you can import the .obj file into any 3D modeling or rendering software and use it in your projects.
And there you have it! That's how you can export XGen to OBJ in Maya. It's a simple process that allows you to take advantage of the amazing hair and fur effects created with XGen in your 3D work. Give it a try and take your 3D modeling and rendering to the next level. Happy creating!