Are you working on a 3D project in Unity and want to export your scene to OBJ and MTL formats? Here's a quick guide on how to do it.
Step 1: Prepare Your Scene
Before you start exporting, make sure your Unity scene is set up the way you want it to be in the OBJ and MTL files. This includes placing all the objects, setting up the materials, and adjusting the lighting and camera angles.
Step 2: Install the OBJ Exporter Package
To export your Unity scene to OBJ and MTL, you'll need to install the OBJ Exporter package from the Unity Asset Store. Simply search for 'OBJ Exporter' and download it into your project.
Step 3: Set Up the Exporter
Once the package is installed, you can access the OBJ Exporter tool from the Unity menu. Go to 'GameObject' -> 'Export To OBJ' to open the exporter window. Here, you can adjust the export settings such as scale and file path.
Step 4: Export Your Scene
With the OBJ Exporter window open, you can now choose which objects to include in the export and set the export path. Click 'Export' and the tool will generate the OBJ and MTL files for your Unity scene.
Step 5: Use the Exported Files
Once the export process is complete, you'll find the OBJ and MTL files in the specified export path. You can now use these files in other 3D modeling software or platforms such as Blender, Maya, or Sketchfab. Import the OBJ file along with its accompanying MTL file to see your Unity scene in these tools.
That's it! By following these steps, you can easily export your Unity scene to OBJ and MTL formats and use them in other 3D modeling workflows. Whether you want to create a 3D print, use the model in a different game engine, or collaborate with others who use different software, exporting to OBJ and MTL can be a valuable skill for Unity developers.