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Exporting XGen to OBJ: A Step-by-Step Guide

Oct 03, 2024

Are you a 3D artist or animator looking to export your XGen data to OBJ format? Look no further, as we have a simple step-by-step guide to help you with this process.

Step 1: Select your XGen collection in Maya.

Step 2: Navigate to the XGen tab and select 'Description as OBJ' from the File Path menu.

Step 3: Choose the directory where you want to save the OBJ files.

Step 4: Click 'Export' to generate the OBJ files for your XGen collection.

Congratulations! You have successfully exported your XGen data to OBJ format. Now you can use these OBJ files in other 3D software or share them with your colleagues.

It's important to note that when exporting XGen to OBJ, the grooming and styling information may not be retained in the OBJ file. However, you can always save the XGen description and presets separately for future use.

In addition to exporting XGen collections, you can also export individual splines as curves in OBJ format. This can be done by selecting the desired splines and choosing 'Convert Selection to Curves' in the XGen tab. Once converted, you can export the curves as OBJ files using the same process mentioned earlier.

If you're working with complex XGen scenes, it's important to organize your collections and descriptions properly before exporting. This will ensure that the OBJ files are generated accurately and efficiently.

In conclusion, exporting XGen data to OBJ format is a straightforward process that can be done within Maya. By following the steps outlined in this guide, you can easily export your XGen collections and individual splines as OBJ files for use in other 3D software. We hope this tutorial has been helpful, and we wish you the best of luck with your 3D projects!

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