Modelo

  • EN
    • English
    • Español
    • Français
    • Bahasa Indonesia
    • Italiano
    • 日本語
    • 한국어
    • Português
    • ภาษาไทย
    • Pусский
    • Tiếng Việt
    • 中文 (简体)
    • 中文 (繁體)

Exporting Unity Objects to OBJ and MTL

Oct 08, 2024

Are you working on a project in Unity and need to export your 3D models to OBJ and MTL formats for use in other software or web applications? Here's a quick guide to help you do just that.

Step 1: Open your Unity project and select the 3D model you want to export. Make sure the model is properly textured and UV-mapped before proceeding.

Step 2: Once you have selected the model, go to the 'File' menu and choose 'Export > Wavefront OBJ'. This will bring up a dialog box where you can specify the export settings.

Step 3: In the export settings dialog, make sure to choose the appropriate options for your model. You can specify the export scale, whether to include the model's materials, and other settings. Make sure to select the 'Export Material' option to include the MTL file along with the OBJ.

Step 4: After setting the export options, choose a location to save the OBJ and MTL files. Once you have selected a location, click 'Export' to start the export process.

Step 5: Unity will then export your 3D model to OBJ and MTL formats, along with any texture files used by the model. You can now use these files in other 3D modeling software or web applications.

By following these steps, you can easily export your Unity objects to OBJ and MTL formats, allowing you to use your 3D models in a wider range of applications. Whether you're creating assets for a game or building 3D visuals for a website, this process will help you leverage your Unity creations in new and exciting ways. Happy exporting!

Recommend