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How to Export XGen to OBJ

Oct 08, 2024

When working with XGen in Maya for 3D modeling, you may need to export the created hair and fur to OBJ format for further use in other software or projects. Here's a step-by-step guide on how to export XGen to OBJ:

1. Select the XGen description in the Outliner or Attribute Editor.

2. Go to the File menu and choose Export Selection.

3. In the Export Selection window, choose OBJexport from the File Type dropdown menu.

4. Select the desired export options, such as whether to export color or texture information, and set the output path and filename.

5. Click Export to save the XGen description as an OBJ file.

Keep in mind that when exporting XGen to OBJ, it's important to consider the scale and orientation of the exported geometry. You may need to adjust these settings based on the requirements of your target software or project.

In addition, if you have multiple XGen descriptions in the scene, you can export them separately by following the same process for each description.

By following these steps, you can easily export XGen hair and fur to OBJ format in Maya, allowing you to incorporate the generated geometry into your 3D modeling projects seamlessly.

Overall, exporting XGen to OBJ is a straightforward process in Maya, and with these simple steps, you can efficiently transfer your XGen creations to OBJ format for use in various 3D modeling and rendering pipelines.

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