Modelo

  • EN
    • English
    • Español
    • Français
    • Bahasa Indonesia
    • Italiano
    • 日本語
    • 한국어
    • Português
    • ภาษาไทย
    • Pусский
    • Tiếng Việt
    • 中文 (简体)
    • 中文 (繁體)

How to Convert Meshlab OBJ Vertex Map to C4D

Oct 09, 2024

Are you struggling with converting your meshlab OBJ vertex map to C4D? Look no further! We have the perfect guide to help you seamlessly integrate your models into C4D. Follow these simple steps to achieve flawless conversion: Step 1: Open your OBJ file in Meshlab. Step 2: Go to 'Filters' and select 'Normals, Curvatures, and Orientation.' Step 3: Apply the 'Transfer Vertex Attributes to Texture' filter. Step 4: Save the texture map as an image file. Step 5: Open C4D and import your OBJ file. Step 6: Create a new material and load the texture map. Step 7: Apply the material to your model. And voila, you've successfully converted your meshlab OBJ vertex map to C4D! Now you can seamlessly integrate your models into your C4D projects without any hassle. Enjoy exploring the endless possibilities of creativity with your converted models in C4D!

Recommend