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How to Import OBJ into SFM

Oct 12, 2024

Hey everyone! Are you struggling to import OBJ files into Source Filmmaker (SFM)? Don't worry, I've got you covered with this simple tutorial. Let's dive in!

Step 1: Open Source Filmmaker

First things first, make sure you have Source Filmmaker installed on your computer. Open the software and create a new project or open an existing one.

Step 2: Import OBJ File

Once you have your project open, go to the 'Element Viewer' tab and locate the 'Add New' button. Click on it and select 'Model' from the dropdown menu. This will prompt you to select the OBJ file you want to import. Simply browse for the file on your computer and click 'Open' to import it into your project.

Step 3: Adjust Settings (Optional)

Depending on the size and orientation of your OBJ file, you may need to make some adjustments. In the 'Element Viewer' tab, you can modify the position, scale, and rotation of the imported model to fit your scene perfectly. Take your time to tweak these settings until you are satisfied with the placement of the 3D model.

Step 4: Save Your Project

Once you have successfully imported and adjusted the OBJ file, don't forget to save your project to avoid losing any progress. Go to 'File' and click on 'Save' or 'Save As' to keep your work safe and sound.

And that's it! You have now learned how to import OBJ files into Source Filmmaker. It's an essential skill for creating stunning 3D animations and visual effects. I hope this tutorial was helpful and that you can now confidently import OBJ files into SFM for your projects. Happy animating!

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