Are you looking to bring your OBJ files into Houdini for further 3D modeling and animation work? In this article, we will walk you through the process step by step.
Step 1: Launch Houdini
First, make sure you have Houdini open and ready to go. If you don't have Houdini installed yet, you can download a free non-commercial version from the SideFX website.
Step 2: Create a New Geometry Node
In the network editor, create a new Geometry node by pressing the tab key and typing 'geo'. This will give you a new network where you can import your OBJ file.
Step 3: Import the OBJ File
Right-click on the Geometry node and select 'Import > Import File'. Browse for your OBJ file and open it. The OBJ file will now be imported into the Geometry node.
Step 4: Adjust Scale and Position (Optional)
Depending on the scale and position of your OBJ file, you may need to adjust it to fit your scene. You can do this by using the Transform node or by directly manipulating the object in the viewport.
Step 5: Start Modeling!
With your OBJ file now imported into Houdini, you can start working on your 3D modeling and animation projects. You can use various tools and techniques within Houdini to further manipulate and refine your imported object.
Step 6: Save Your Work
Once you're happy with your modifications, don't forget to save your work. You can save your Houdini project file and include your imported OBJ file all in one place for easy access in the future.
And there you have it! You've successfully imported your OBJ file into Houdini and are ready to take your 3D modeling and animation projects to the next level.
We hope this guide has been helpful and that you can now confidently bring your OBJ files into Houdini for your 3D work. Happy modeling!