So, you’ve created an amazing 3D model in Maya and now you’re ready to share it with the world. One of the most common file formats for 3D models is OBJ, as it can be easily imported into various 3D software and game engines.
Here’s a step-by-step guide on how to export your 3D models to OBJ format in Maya:
1. Select Your Model
Before you can export your model, you need to select it in the Maya viewport. Make sure that the model you want to export is the only thing selected in the scene.
2. Go to File
Once your model is selected, go to the File menu at the top of the Maya interface.
3. Choose Export Selection
In the File menu, choose Export Selection. This will open a window where you can choose the file format and location for your export.
4. Select OBJ Export
In the export window, choose OBJ export from the file format dropdown menu. Maya will automatically set the export options to the default settings for OBJ.
5. Adjust Export Options
If you need to adjust the export options, you can click on the Options button in the export window. Here, you can specify things like the export scale, vertex colors, and whether to export selected objects only.
6. Choose the Export Location
Once you’re happy with the export options, choose the location where you want to save the OBJ file. Give your file a meaningful name and click Save.
7. Done!
That’s it! Your 3D model has now been exported to OBJ format. You can now use this file in other 3D software, game engines, or share it with others.
Exporting your 3D models to OBJ format in Maya is a simple process that allows you to easily share and collaborate on your 3D designs. Whether you’re a 3D artist, game developer, or just someone who loves creating 3D models, knowing how to export to OBJ in Maya is an essential skill.
Now that you’ve mastered OBJ export in Maya, you’re ready to take your 3D creations to the next level!