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How to Export Xgen to OBJ

Oct 17, 2024

Are you working on a 3D modeling project in Maya that involves Xgen hair and fur, and you need to export it to an OBJ file? Here's a quick guide on how to do it.

Step 1: Select your Xgen collection

In the Maya scene, select the Xgen collection that you want to export to an OBJ file. This could be a collection of hair, fur, or any other Xgen instance you've created.

Step 2: Convert Xgen to Guide Curves

Before exporting to OBJ, you'll need to convert your Xgen collection to guide curves. To do this, go to the Xgen window and navigate to Modify -> Convert -> Description to Guides. This will convert your Xgen instance to guide curves, which can then be easily exported to OBJ format.

Step 3: Export guide curves to OBJ

With your Xgen collection converted to guide curves, it's time to export it to an OBJ file. In the Outliner, select the guide curves that represent your Xgen collection. Then go to File -> Export Selection and choose OBJ as the file type. Make sure to set the export options according to your project requirements, and then click Export to save the OBJ file to your desired location.

That's it! You've successfully exported your Xgen hair or fur to an OBJ file in Maya. Now you can use it in your 3D modeling projects or share it with others for use in their own projects.

Exporting Xgen to OBJ in Maya is a simple process that can be extremely useful for various 3D modeling and animation projects. Whether you're creating characters, creatures, or any other 3D asset that requires realistic hair and fur, knowing how to export Xgen to OBJ will surely come in handy.

So, next time you need to export your Xgen creations to OBJ format, simply follow these steps and you'll have your files ready to use in no time. Happy 3D modeling!

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