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How to Export XGen to OBJ

Oct 19, 2024

Are you a 3D artist using Maya and looking for a way to export XGen hair and fur to OBJ format? Look no further! In this article, we will go through the step-by-step process of exporting XGen to OBJ so that you can use it for 3D modeling and rendering in other software.

Step 1: Set up your scene

Before you start exporting XGen to OBJ, make sure your XGen hair and fur is properly groomed and styled in your Maya scene.

Step 2: Convert XGen to Maya curves

In order to export XGen to OBJ, you will first need to convert the XGen description to Maya curves. To do this, select the XGen Description in the Outliner, then go to XGen > Convert Description to Curves.

Step 3: Export curves to OBJ

Once you have converted the XGen description to curves, select the curves in the Outliner, then go to File > Export Selection. In the Export Selection window, choose OBJ as the file type and set the export options according to your preferences. Click Export to save the curves as an OBJ file.

Step 4: Import OBJ into your 3D software

Now that you have exported the XGen curves to OBJ, you can import the OBJ file into your preferred 3D modeling or rendering software. The exported OBJ file will contain the hair and fur curves from XGen, which you can now use for your 3D projects.

By following these steps, you can easily export XGen to OBJ format and use it for 3D modeling and rendering in other software. Whether you are creating characters, creatures, or environments, the ability to export XGen to OBJ opens up a world of possibilities for your 3D art.

We hope this article has been helpful in guiding you through the process of exporting XGen to OBJ. Now you can take your XGen hair and fur creations from Maya and incorporate them into your 3D projects with ease. Happy exporting!

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