In Cinema 4D, exporting your 3D models as OBJ files is a straightforward process. OBJ files are widely supported by various 3D applications and game engines, making them a popular choice for sharing 3D models. Here's a step-by-step guide on how to export an OBJ from Cinema 4D.
1. Prepare Your 3D Model
Before exporting your model, ensure that it is properly optimized and organized. Check for any overlapping geometry, non-manifold edges, or other issues that may cause problems during the export process.
2. Select the Model
Once your model is ready, select it in the Cinema 4D viewport. If you have multiple objects in your scene, make sure to select all the relevant objects that you want to export as part of the OBJ file.
3. Navigate to the Export Settings
With your model selected, navigate to the 'File' menu at the top of the Cinema 4D interface. From the dropdown menu, select 'Export' and then choose 'Wavefront OBJ (.obj)' as the file format.
4. Adjust the Export Options
After selecting OBJ as the file format, a new dialog box will appear with various export options. Here, you can configure settings such as the export scale, whether to include materials or textures, and other options based on your specific project requirements.
5. Export the OBJ File
Once you have adjusted the export settings to your liking, choose a destination folder and provide a name for your OBJ file. Then, click 'Save' to initiate the export process. Cinema 4D will generate the OBJ file along with any accompanying MTL (material) file and texture maps, if applicable.
6. Verify the Exported OBJ
After the export process is complete, navigate to the folder where you saved the OBJ file. Open the file in a 3D viewer or import it into another 3D application to ensure that the export was successful and that the model appears as intended.
By following these steps, you can easily export your 3D models as OBJ files from Cinema 4D, allowing you to seamlessly transfer your creations to other 3D pipelines or game development projects.