If you're working on embedded systems software development, you may find yourself needing to create OBJ files in Keil. OBJ files, or object files, are intermediate files generated during the compilation process. They contain machine code and other information that is needed for the final linking process to create an executable file.
To create OBJ files in Keil, you'll need to follow a few simple steps:
1. Open your Keil project: First, open your Keil project in the Keil uVision IDE. If you haven't created a project yet, you can do so by going to File > New Project and following the prompts to set up your project settings.
2. Write and compile your code: Write your source code in the editor window and save the file with a .c extension for C language, or .cpp for C++ language. Then, click on the 'Build' button (or press F7) to compile your code. Keil will generate the OBJ file as part of the compilation process.
3. Locate the OBJ file: Once the compilation is complete, you can find the generated OBJ file in the Output folder of your Keil project directory. The OBJ file will have the same name as your source file, but with the .obj extension.
4. Use the OBJ file for linking: The OBJ file can be used as input to the linker when you're ready to create the final executable file for your embedded system. You can configure the linker settings in Keil to include the OBJ file in the linking process.
By following these steps, you can easily create OBJ files in Keil for your embedded systems software development projects. OBJ files are an essential part of the compilation and linking process, and understanding how to create and use them will help you in developing efficient and optimized embedded software.
In conclusion, creating OBJ files in Keil is a straightforward process that involves writing and compiling your code, locating the generated OBJ file, and using it for the final linking process. With this knowledge, you can effectively manage the compilation and linking of your embedded systems software projects in Keil.