Hey everyone! Today I'm going to show you how to export XGen to OBJ in Maya. XGen is a powerful tool for creating hair, fur, and instanced geometry, and sometimes you might want to export your XGen creation to an OBJ file for use in other software or for sharing with others. Here's how you can do it in just a few simple steps:
Step 1: Set up your XGen collection and groom your hair or fur using the XGen tools in Maya.
Step 2: Once you're happy with your XGen creation, select the XGen description in the Outliner or Attribute Editor.
Step 3: With the XGen description selected, go to File > Export Selection. Choose OBJ as the file type and save your OBJ file to the desired location.
That's it! Your XGen creation has now been exported to an OBJ file and is ready to be used in other software or shared with others. I hope this tutorial was helpful for you. Let me know in the comments if you have any questions or if there's anything else you'd like to learn about XGen. Thanks for watching and happy creating!