Hey everyone, today I'm going to show you how to export your Maya files as OBJ so you can use them in other 3D modeling programs or game engines. It's super easy, so let's get started!
Step 1: Open your Maya project and select the object(s) you want to export. Make sure everything is positioned and oriented the way you want it to appear in the OBJ file.
Step 2: Once you've selected your object(s), go to 'File' > 'Export Selection.' This will open the Export Selection window.
Step 3: In the Export Selection window, choose 'OBJexport' from the 'Files of Type' drop-down menu. This will ensure that your file is saved in OBJ format.
Step 4: Name your file and choose the destination where you want to save it. You can also adjust the export settings if needed, but the default settings should work for most situations.
Step 5: Click 'Export' and Maya will create the OBJ file for you. Congratulations, you've successfully exported your Maya file as OBJ!
Now you can take your OBJ file and use it in other 3D modeling programs like Blender, 3ds Max, or Unity. You can also import it into game engines such as Unreal Engine or Unity to use in your projects.
And that's it! You've learned how to export your Maya files as OBJ format. It's a quick and easy process that allows you to share your 3D models with others or use them in different software. So give it a try and start exploring the possibilities of OBJ files in your 3D projects. Thanks for watching, and I'll see you in the next tutorial!