5 advanced technologies that truly help ARCHITECTS save time with Modelo | Technology for architects.

5 technologies that save architects time with Modelo | Technology for architects.

Time is a precious commodity, particularly when you are up against a deadline. Make every minute count by employing these 5 great features of Modelo.

1. INSTANT VR

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Without additional and complicated preparation, simply upload your CAD models to Modelo, access them from the iOS or Android apps, and then simply tap the VR icon. Immediately you are in VR mode! Put on a Google cardboard and instantly you are inside of your model.

If you set up some comment cards on Modelo, you can immerse yourself on a 3D tour of your design. (check here for “creating 3d comments” tutorial)

2. WALKTHROUGH

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Walkthrough is one of the most innovative and intuitive features of Modelo by far. We’ve fundamentally re-thought about the process, so you can create walkthrough effortlessly in your browser.

Simply just drop some waypoints on the floor plan and automatically a walkthrough will be generated! If your design has more than one floor, you can now travel up the stairs seamlessly. (Check out the tutorial here)

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3. RENDER SPEED

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Our proprietary rendering and compression engine enables complex models to be visualized directly in internet browsers. Modelo is the fastest 3D rendering platform in the world, with spin speeds up to 50x faster than native CAD software.

4. 3D COMMENTS

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With the 3D comments feature, you can give specific feedback on targeted areas of your model. Your team members can access all the comments instantly and accurately. And they can also reply on your comments directly on Modelo and mention anyone on your team to join the conversation using “@”.

Also you can use our professional MARKUP tool, coupled with SECTION tool, to share the feedback instantly to help improving the design.

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5. Architect Effect.

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Tired of using Make2D and Illustrator to get your desired effect? With #ArchitectEffect, it only takes one click, to transfer your model into this elegant and minimal drawing style in one second!

You can watch the whole video here:

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Sketchup in VR, Rhino in VR, & Revit in VR using Modelo

We’re excited to announce that Modelo now supports VR! Using just your mobile device and the very affordable Google Cardboard (or a similar handset-based headset) you can jump directly into a VR experience of your 3D models uploaded to Modelo.

We think you’re going to find the file preparation process simple, straight forward and incredibly fast. In fact, in early demos a number of users have told us it’s the fastest file-on-my-desktop-to-VR preparation process they’ve ever seen. This is in large part, because there is very little preparation required.

VR in Modelo is driven by your 3D comment cards. To create a set of 3D views to immerse your audience into, simply follow the same steps that you would to create a curated share link presentation for a client.

The Steps to VR

Create a series of 3D comment cards you want your audience to use to navigate your model and set them to “Client-Ready”

Open “Share” in Modelo’s tool bar and set the sharing options to “Only Client Ready” and toggle “Restricted Views” to on.

Copy and paste the share link into an email and share with colleagues, consultants or clients.Upon opening the link from your mobile device the browser will direct you to the 3D model view. In the top right corner of the screen there will be a small 3D headset / Google Cardboard icon (see below). Tap the icon and turn your phone sideways (you’ll also see instructions to do this).

Slip your phone into the Google Cardboard. Snap the flap closed and you’re in!

Each of the 3D comments have become views that you can toggle between using the built in button in the Cardboard.

Pro Tips

  • You don’t need to go through the share link process to access a VR view. Once your model is prepared with the comments you want you can just navigate to Modelo through your mobile device’s browser, select the project and then model you want to view and finally select the VR view. However, this means that you will see all of the comment cards that we were created since you aren’t using the share link, which allows curation of the cards.
  • We’ve added a numbered transition slide between each of your 3D comment views (1, 2, 3, etc). If you add text into the note field for a comment this will also be displayed. This is a great way to provide your viewer with additional context before they transition into the next view.
  • Think about where you are in the space within or around your model when you create the 3D comment cards that become the VR views. The viewer cannot move forward or backward in the VR-mode, but they can spin around. So if you create a view directly next to a wall instead of in the middle of a room, a large portion of what the user can see in VR may be the wall they’re next to instead of a full 360° experience of the room.

Experiment! Please let us know what works best for you. We’re excited to see what you do!

Tutorial Videos are now up. 80 seconds flat for Rhino and Sketchup to VR and 120 seconds from Revit to VR. Pretty fast if you ask us. Check out the videos below:

Revit

Sketchup

New Features For You In June | Modelo

New Features For You In June.

In this release we’ve added in new interface enhancements suggested by our Development Partners and early adopters. These new enhancements provide finer control over models in the 3D viewer and enable filtering and reorganizing of comment cards. We’ve also added in some new markup capabilities and a few other efficiency improvements.

The Big One

Reorganizing Comment Cards This has been a highly sought after feature for some time now. If you’re a regular user of Modelo for presentation purposes, you already know how helpful this functionality is going to be for your workflow. If you’re new to the platform, this is an important addition to making the presentation creation process much easier.

As several of our power users have indicated, presentations aren’t just magically perfect the first time you create them. You need to create a version. Get feedback. Iterate. This is similar to the way you design your actual 3D models themselves. With no ability to reorganize comment cards, users had to delete and recreate cards if they wanted to edit the order or flow of their presentation. Now you can create cards and reorder them as you see fit to create the perfect presentation.

Have feedback on the reorganization functionality? Let us know what you think.

Other Product Improvements

Customize Zoom and Pan Speeds When you’re dealing with a really large model, moving around with zoom and pan can take a really long time. Conversely, when you’re in tight quarters within an interior space, sometimes the slightest flick of the scroll wheel sends you flying through walls. The ability to control your zoom and pan speeds allows you to set the speed appropriate for the situation.

Comment Card Filtering Comment cards can really add up. With imported views, internal feedback and discussion from a variety of team members, and specific views set as ready for client viewing, some of our users have ended up with nearly 200 comment cards for a model. Filtering makes it easy to drill down to the specific comments you want to review. You can now filter by: comment creator, date range, type (3D comment marker dot or the clean presentation view), and by whether the card is client ready or not. Any other filtering options you’d like to see added?

Vector-based Shapes As useful as 3D comments can be, we also know that many times you just want to sketch or mark up a flat screenshot of a view. We’ve added a variety of basic shapes: rectangles, ovals, arrows, clouds and lines to the sketching feature to make marking up your saved screenshots more efficient.

Background Image Library 7 high resolution background photographs to add optional context to your models. Do you have any hi-res imagery that might be good for backgrounds that you’d like to share royalty free with Modelo users? Send us a message!

Other Efficiency Boosters and UI Improvements

  • Easy Batch Invite to Company Now copy paste the emails of your colleagues separated by semicolon into the invitation field and batch invite entire groups of people to join your company account at one time.
  • Easy Auto-Fill invite to project Want to invite a colleague to a project that’s already part of your company? type the first few letters of their email and Modelo will fill in the rest.
  • Minimize Comment Cards The comment cards take up a lot of space on the right side of your screen. When you’re in present mode, you can now minimize the comment cards and use your keyboard to cycle through each card: UP/DOWN to move forward/back between cards. LEFT/RIGHT to access and view attachments in light box mode
  • Revit Plugin UI Update Minor improvements to UI in uploader
  • Bugs Polysurface texture support fix, Revit Exporter Plugin UI fix, Section Box issue with hiding when in present mode fix

As always, we welcome your feedback on the product and what features you would like to see in the future. Have ideas or questions? Running into issues? Send us a message at hi@modelo.io – we’re happy to help!

Modelo joined BSA for a chat about digital design tools

Modelo joined BSA for a chat about digital design tools

The Boston Society of Architects/AIA, or BSA, established in 1867, consists of over 3,000 members today. It focuses on great design, professional development, and an appreciation for the built environment with the public. Each month, the Boston Society of Architects BSA hosts a ‘Small Practices Network’ event focused on helping and educating small architecture firms and sole proprietorships on topics ranging from base practices installing clay roofs to marketing and software tips. For last Friday’s event Modelo’s CEO Qi Su was invited to present an introduction to Modelo as part of a two-part presentation on digital design tools along with Michael Born an expert illustrator who presented new updates to Sketchup 2015.

Qi Su’s demonstration of Modelo focused on how the platform enables more efficient and streamlined collaboration for 3D design teams and allows users to display 3D models in real-time through the browser. He began by telling the story of how the company was started. Being an architect himself, Qi Su was all too familiar with the painful design review process with directors and clients. His explanation of the lengthy process of printing out individual views of models, sketching on the paper copies, scanning these sketches or annotations back into his computer, converting to PDF and then sending as emails with thorough explanations of the edits, got several knowing groans and nods from the audience.  He went on to explain that he realized there might be a better way when he discovered web-based 3D visualization in the browser while pursuing his degree at Harvard GSD. He stated, “I was into programming back then. I was searching for new technology and discovered WebGL. It was fantastic to be able to easily view a 3D model in a browser without installing any additional software. It got me thinking. I started seeing really good software collaboration tools for other industries, but not for our industry, because nothing could handle 3D. I developed my thesis around this concept using WebGL as the foundational technology and after seeing so much interest in it from other architects, we built Modelo.”

If you are an architect or industrial designer, Modelo’s web-based design project hosting and workflow management platform will be helpful. Collaboration on complex architecture projects is never quick or easy, but Modelo aims to make the process as friendly as possible through a designer-inspired user interface, complete email integration and other innovative features that can be used by 3D designers and clients alike. “We convert the native file to our format that can be visualized directly in the browser. All you need is a web browser, it’s that simple.”

Participating in this event meant a lot to us at Modelo. We are eager to help architects and designers recapture joy in the design collaboration process, while simultaneously becoming more efficient in their processes. The Small Practice Network participants provided fantastic feedback and reinforced the positive impact we are working to create. Qi Su completed his presentation with some words on the company’s development approach, “We are keeping it more flexible at this early stage. We have so many exciting features in store for the future. Right now we are focused on providing a very open environment so everyone can manipulate it to their needs and based on user feedback we can see the best options for the future,”

Modelo aspires to bring joy and efficiency to 3D Design Teams.

Modelo partners with gooood

Modelo’s Partners with gooood

Modelo has partnered with China’s premier architecture, landscape and design community platform GOOOOD.hk!

If you’re not familiar with GOOOOD already, check it out! It’s an incredibly active content platform for the design, architecture and arts communities worldwide! With over 1,000,000 loyal readers it serves as a forum, jobs board, events calendar and hosts interviews with up and coming and established practitioners across the disciplines. This is where Modelo’s collaboration with GOOOOD starts.

We are proud to announce that GOOOOD will now be the exclusive publisher of our Design Manifestos series. This expands Modelo’s reach into new audiences worldwide, and provides GOOOOD’s readers with new in-depth content about some of the world’s greatest architects and designers!

For all of the native Chinese readers already following Design Manifestos you will be pleased to learn that the full library of interviews are now being translated to Chinese for publication on GOOOOD. We’re working through the translations of our 60+ interviews now, which you can check out here.

We’ve got a lot more in store for our collaboration with GOOOOD so stay posted!

Pioneers in Computational Design | Modelo Blog Series

Pioneers in Computational Design

The weeklong ACADIA conference was four days underway and hundreds were gathered at the 21C Museum Hotel in Cincinnati, Ohio to convene on “Design in the Anthropocene.” Researchers, architects, students and educators were in attendance all to learn about the latest bleeding-edge research of their colleagues in computational design.

With an emphasis on today’s rapidly evolving environment it was fitting when on Saturday, ACADIA president Michael Fox took the stage to introduce these three men who pioneered the entire field of computational design. “I wanted to gather the original pioneers and founders of this organization to hear their thoughts about the industry today,” Fox said. He added that his goal for the event was not only to report on the annual status of the organization but to use it as a way to, “Lead the pack and pioneer as these gentlemen did.”

The presentation chaired by Robert Aish, visiting professor of computational design at the Bartlett School of Architecture and researcher at Autodesk, featured three pioneers with storied careers and contributions to the field: Chuck Eastman – Founder of ACADIA, and director of the Research Lab at Georgia Tech University, Tom Maver – Research Professor at the Glasgow School of Art and founder of eCAADe and CAADfutures, and Don Greenberg – Professor of Computer Graphics at Cornell University.

Pioneers of Design Computation: Chuck Eastman, Tom Maver, and Don Greenberg 

Presenting in sequence, Tom Maver began by stating his primary interest from the very beginning “wasn’t computers at all but how we as humans tackle complex decision making and the outcomes that result from it.” He reinforced this idea by describing his early desire to find ways to include the public and users of buildings in the architectural design process at the beginning of projects. He explained that with “prototypes for small consumer products you can create them physically and expose to the public, but this does not work with buildings.”

Maver sought to use computers to bring new stakeholders into the design process earlier. But as he explained, computers were not quite there yet. Maver joked, “We were still using punchcards, when we weren’t using them to roll our cigarettes.” The graphic output button tried to model a floorplan using a line printer.

Despite the limitations, Maver and his colleagues pushed the technology to its limits, at first experimenting with line printers to produce floorplans using blocks of letters to denote different rooms. They used the PDP7 and the first graphics terminal (the 4010 by Techntronics) to draw lines on the terminal’s direct view storage tube. However, lacking erase and undo functions now taken for granted as a universal standard in computing, making minor changes was a more painful experience. Maver explained “If you wanted to change a line you had to eradicate an entire drawing from the computer and redraw it.” But that was the beginning of computer graphics and the industry quickly began to evolve following Moore’s law.

Following Maver’s presentation, Chuck Eastman took the stage. As the founder and first president of ACADIA he took a challenging position on the state of the architecture industry and its use of CAD and BIM technologies as collaborative design and coordination tools. “I did a lot of questioning and had concern about BIM, which I’ve been involved in since the 70s. I thought it was an opportunity for architects to gain more power and control over what was built. I’ve been very disappointed in that neither architecture firms nor schools are really using it for both design and fabrication.”

He went on to say that after 30 years of primarily using autocad the industry is finally beginning to make a change, but it still hasn’t really happened yet. Reflecting back to the very first founding meeting of ACADIA, he indicated that the naming of the organization in and of itself was telling, “We had a discussion meeting – an internal debate at the founding meeting – ACADIA? or ACADIA-e for engineering. I’ve been disappointed as I said that there hasn’t been more collaboration with software between architecture and engineering and I guess I voted for the wrong decision which was that we didn’t include the ‘e’.”

Don Greenberg closed out the presentation with a third talk titled: From Then to Now and Beyond. He began by honing in on Moore’s law saying half-jokingly that Moore’s law was the “11th commandment of life. It wasn’t carved into the stone tablet but you should believe it.” Recounting that in 1965 his team paid $32,000 for 16k of core memory, he went on to explain that following Moore’s Law, which states, “The number of transistors incorporated in a chip will approximately double every 24 months,” there has been a two billion factor advance in chip capacity from ‘65 to today. In other words – paying the same price as you did in 1965 you could now buy a chip two billion times more powerful.

With this information in mind Greenberg questioned, “How do you start something and consider that it is going to increase by this amount? How do you convince a profession that this is what you need to do next?” Extrapolating on Moore’s law he explained, there will be another 100x increase in processing power in the next decade. “Why aren’t we thinking bigger? Why can’t we convince architects to do more than they’ve done in the past?” This questioning drew loud applause from the audience. He went on to describe his vision for the future which includes digital drafting boards, a more streamlined and interconnected design process from sketch to spline, to model, to BIM, ending with energy analysis.

Completing his portion of the presentation, Greenberg ended with two final statements that left the audience something to contemplate. In regard to the less-than-perfect CAD tools available he challenged the audience, stating, “I spent my life as a toolmaker. The architecture field is much to blame because they never put their creative input into what they want. That’s why you’re stuck with what you have now.” He tempered this commentary with an encouragement: “Have the courage to stick your neck out when people don’t believe what’s going to happen in the future. We wish you good luck.”

In summary the presentation gave the audience much to consider. It was a fond reflection of the past, recounting how much ground has been covered technologically over the past fifty years. It also held notes of disappointment as the three questioned what could have been, had industry been more receptive to the collaborative capabilities the technology they helped create offered to the architecture and engineering industries. If a standing ovation is any indicator of success, the three presenters challenged and inspired the audience to do just that. Ultimately, it was a thoughtful, at times funny and overall inspiring presentation, that drew a standing ovation from the entire audience in the hall.

 

Acknowledging Modelo’s new partners outsude with appreciation

Taking partnerships to the third dimension!

New partnerships mean new opportunities, new ways of working, and new possibilities for growth.

Collaboration with outside partners and real users of diverse backgrounds allows us to improve the Modelo platform and test new features, getting invaluable feedback in return.

Needless to say, a certain special bond forms over time and we can’t help but express our most sincere gratitude for the partners that have been helping us develop and improve the platform!

Let’s give them a quick shout out of appreciation:

Rafael Viñoly Associates – RVA is using Modelo across a number of teams to collaborate between leads and architects, review work, give feedback and prepare client-ready collaterals.

Aamodt/Plumb – as one of our earliest users, A/P has been using Modelo to improve their client communication and presentation toolset.

Carnegie Mellon University – students and professors are using Modelo’s to facilitate turning in assignments, giving feedback, and showcasing work.

UNBUILT Miami – the winning architecture & design team at Harvard Graduate School of Design was featured as the designers of the entrance pavilion at Design Miami’s official entranceway. The team used Modelo’s embed feature to power the website showcasing their experimental work.

Archilier – our newest partner for 2016, Archilier will be deploying the platform to their team to improve storage, communication cross-team management.

If you’re interested in becoming an early collaborator or trying Modelo in your studio, shoot as an email and we can set up a call or demo: sales@modelo.io.

Design Miami/ Winning Pavilion Team: UNBUILT

Design Miami/ Winning Pavilion Team: UNBUILT

We are proud to announce that Modelo is the official 3D visualization technology provider for the winning team of Design Miami’s pavilion competition. Congratulations to the UNBUILT team, a group of five talented Harvard GSD students pictured below with the pavilion. 

Design Miami/ is the global forum for design that takes place annually in the welcoming, vibrant, and warm Floridian city of Miami. The forum brings together designers, critics and collectors, among others who are interested in art, fashion, and architecture. Each year, Design Miami/ commissions an architecture firm to design the entrance pavilion. But this year was a bit different. Instead of selecting a young professional firm for the commission, a group of university students competed for the honor. In a field of 32 competing Harvard Graduate School of Design teams, the winning team pavilion entry is “UNBUILT”! The team is comprised of five MArch 1 students: Joanne Cheung, Yiliu Shen-Burke, Jenny Shen, Steven Meyer, and Doug Harsevoort (pictured above). This design competition provided the students with a real life example of the design build process and resulted in the participation from members throughout the GSD community, due to its collaborative nature.

The UNBUILT team used pink foam to recreate 198 physical models from submissions from the GSD student body and implemented new 3D visualization technology from Modelo to enable easy digital access to every model through its website unbuilt.miami. The title of the pavilion signifies that the models, each with its own unique design merits will ultimately be limited to model form, going unconstructed at a larger scale. The pink foam gives the project a bit of a whimsical feel allowing the school to have free will and to not take themselves too seriously. Still, the project took months of hard work and coordination with dozens of designers, collaborators and departments. The GSD put together a preview of the process in the following video.

Jenny Shen comments, “It’s fun to make a model and send them [the creators] a photo and they see this funny pink version of something they’ve worked on for a long time. It’s very gratifying to work with such a huge number of the community.”

Aside from being representations of past designs from GSD students, faculty, and practitioners that never had the chance to be created the team felt that together these models represent something bigger: a reflection of the culture of the GSD, a learning institution for all. The team’s idea was to be inclusive in its submission as opposed to picking one form and sticking to it on the site. 

“It was important for us to create this platform where you submit what you want to submit,” Steven told us. This was the foundation of the UNBUILT design pavilion project.

Visitors to the conference quickly learn that not everything from afar looks the same up close. From a distance, the pavilion might look like a pink field or cloud, but when you get up close you realize that every single particle has its own universe. The design had to function as a pavilion, which meant providing some amount of shade and an indication of entry way. Why pink foam? Foam takes up space and is malleable; the color pink mirrors the Miami culture and adds pop sensibility. The team’s focus was on creating a story and involving many characters in that story. UNBUILT takes something familiar that makes sense and speaks to architecture, but also speaks to a wider audience. When visitors are inside the pavilion, it’s experienced as an upside-down city; the words ‘invisible city’ were present from the very beginning for the team. The pavilion consists of a canopy of models, which provides shade and gathering space for visitors and a different perspective, since the sky is always the background for these pink 3D models.

“All of these models are proposals for things that could be made but may never exist. When you’re inside the pavilion, the hypothetical city mirrors the real city below. We like that duality,” Joanne Cheung explains.

The team hopes to create a dialogue of design and demonstrate how that plays into architecture and the consumers of architecture, more so than another version of the pavilion. Yiliu mentions, “I would like to think as well that people realized our statement is more than just that the ‘GSD makes a lot of models.’ But that there’s something deeper about the process of creating something without the intention necessarily of realizing it at full scale, but about understanding the process, understanding what you have to gain from the process.”

M-004 By Jorge San Martin Modelo »

Modelo’s role 

Modelo met with the UNBUILT team for an interview the same day that the 198 pink models were loaded onto a truck and driven to Miami. With a great sense of excitement and relief the team reflected on the overall experience and discussed their hopes for the digital representation of the models. Beyond the physical models actually creating the pavilion, the team also wanted to give visitors the opportunity to experience each model in-depth digitally with information about the designer and the form. Modelo’s 3D visualization platform supplies the technology needed for this presentation through the web browser. Visitors attending Design Miami/ are able to access the models in 3D throughout the conference and after via the UNBUILT team’s website.

During our discussion Doug pointed out that this digital experience allows visitors to connect with UNBUILT and all 198 models on a deeper level, “Even if you only ever go to one of those project pages, the realization that there are 198 projects around you that have that same level of detail and someone has thought about them to that level of detail is an added dimension to the project that we think is super valuable.”

We are incredibly excited to see the UNBUILT team utilizing Modelo’s embeddable 3D visualization technology, and we’re looking forward to providing architects and designers with 3D presentation tools through our platform. Modelo is now in private beta. For early access, you can sign up here!

 

Here are some more models from the UNBUILT pavilion for you to view.
(Click and drag to rotate, scroll up and down to zoom in and out)

 

M-157 By Xuanyi Nie Modelo »

M-094 By John Going Modelo »

M-021 By Ron Henderson Modelo »

M-154 By Weiss/Manfredi + Olin Modelo »

M:029 By Xuanyi Nie Modelo »